Genesis to Revelation
Technology is termed the genesis when its creation is a response to a particular need of consumers. Some of these needs are real or perceived. Designers of the technology usually have the consumers’ need in mind when coming up with the design and features of a device. In some instances, designers have their perspective of these needs to the extent of attempting to have different designs in a larger frame (Clemens, 2002). There is a two-sided view about technology. It is perceived as a means towards a given end and as a mode of revelation. Technology reveals the underlying potentiality of a device in nature and society. Through revelation, it facilitates users and the industry to develop insights about the society’s probable future in business, science, and economic affairs. Thus, it is vital to understand technology as both a genesis and a revelation to the users in the society.
When innovators act on the revelations they have about using a particular device, they can innovate it on the basis of the idea that can improve its efficiency and usability. Innovation of existing technology creates opportunities for first-time business ideas (Watson, 2014). It is in the same version that organizations can use information systems in a self-sustaining way. Adopting an information system is essential for the day-to-day running of any organization. At first, the information system is the genesis of efficient sharing and use of valuable information within and outside the company. On the other hand, the information system could be a revelation of further innovative ideas that facilitate the collection, analysis, and use of data to make business decisions.
Many organizations that have an elaborate information system do not use them merely for strategic implementation. They use it as a platform to create fresh strategies for different corporate challenges (Berthon, Pitt, & Watson, 2008). Another way to explain this scenario is to consider information systems as a means to satisfy customers while acknowledging that they also create other needs and wants that require ideas to satisfy. As they come up with new wants, there are also customers who are obtained. The creation of new uses of technology is based on the premise that device users have chances to understand different dispersion, adoption, and navigation aids. The designers create various web designs while considering the subsequent larger context of the same design paving way for more innovations.
The programs in each information system are flexible to allow for more ideas to be generated through further studies and analyses coupled with experience in using it. Technological devices also have the same way of operating. They are manufactured to solve different consumer needs while also letting more opportunities for the discovery of more applications that are user friendly. For instance, personal computers are the greatest discovery of the 19th century (James & Harris, 2010). At first, desktops were the mainstream computers across the board. They provided the basis of improvements upon which innovators created the laptops. While desktops solved the consumer need in office at work while processing documents, they also became the basis for more revelations on how to come up with a portable personal computer, the laptop. The laptops paved way for lighter and user-friendly devices such as the touchscreen iPads.
The concept of genesis and revelation in innovation also facilitates innovators to trace all the intentional and unintentional improvements that occurred in specific technology. Identifying the changes in real time necessitates expeditious action to mitigate the social effects that arise. It is possible to establish better models that accurately predict that second, third, etc. stage of technological innovation.
Establishing such a model requires research that will identify different technological innovations that went through different stages of forecasting. Accurate forecasting models are needed for the society to prepare for the consequences of those changes in given technology. For example, information systems are a genesis by the ancestors of the earlier generations, those front runners that invented the simple personal computer. When they transmitted the knowledge to the subsequent generations, it became the basis of more revelations. It is, therefore, not surprising to see modern generations being appalled by the present revelations that continue the user experiences of internet users. Understanding the probable direction of innovation in information systems requires that innovators have an incisive understanding of genesis to revelations.
Revelation in the technological context is quite interesting. It can be intentional or unintentional. Intentional revelation takes place when the original designer or the user deliberately finds new ways for a device to function. They can do so by introducing new features of the device that makes it more sophisticated and user-friendly. For example, websites were originally links between organizations and the outside world. They enabled users to get more information about a particular company or entity. Later, they became platforms of connecting with people such as social media. They also became a source of vital data that organizations or individuals can interpret to make strategic business decisions. The concept of data analytics represents a new way of using internet data to understand the dynamics of an organization.
Unintentional revelation happens in cases that are unpredictable in the perspective of the designer who invented the original design. The emanating effects produce significant changes that alter the behavior of consumers and the society. It is more than an extension of the role that a device plays in the life of the consumer. It alters the roles and structural operations of the device.
Technological revelations occur in different contexts: emersion and aspersion. Emersion recognizes the level at which the technology causes significant alterations in the society, and becomes a significant element of social life. For emersion to occur, technology must be widely-accepted and embraced so that it causes a change in the behavior of the society. The general perspective is that the effects are positive. However, it sometimes results in secondary negative effects that are mostly outweighed by the changes in the society.
Aspersion occurs when the technology is resisted by both formal and informal sectors. It takes time for the society to recognize unanticipated alterations of the new innovation. Aspersion happens when the revelation creates undesirable social effects. For instance, the internet use paved way for people to own pornographic websites that encourage social ills in the society.
In conclusion, the world is increasingly complex, making it difficult to expect, anticipate, and prepare for the ensuing consequences of change. Thus, it is vital that the world views technological innovations as both the genesis and revelation of innovation. Innovations are a consequence of the different types of revelations, namely intentional and unintentional, that accompany the emersion or aspersion of technological advancement. A number of companies that have an elaborate information system use them not only for strategic implementation but also as a platform for creating new strategies for various corporate challenges. Another way to explain this scenario is to consider information systems as a means to satisfy customers while acknowledging that they also create others needs and wants